Pretty good isometric game, somewhere between Paranautical Activity and Binding of Isaac. I personally dislike action-isometric games, no fault of the author, it's just my opinion that accuracy and movement is a huge problem in this style of game. The art style is very pretty and interesting
Also, there's a soft-lock bug where if you jump on top of a shopkeeper (I think the collision still hits you mid-air) you are stuck in the shop. Everytime you exit, you're thrown back in. Additionally, there's temporary weapon pickups that have limited bullets. This is a problem because you need to shoot pickups many times to loot, so there's no realistic way to save the weapons for when you need them. Also, while I was typing this review in an (I thought) clear room, a very powerful enemy appeared, that is seemingly invulnerable (I shot it over 200 times), and can follow you across the map, so I think my run is dead.